UI/UX design

Interfaces worked out around the people who will use them.

Most software that is hard to use was never designed; it was assembled one screen at a time. We work out how the thing should behave before anyone draws how it should look.

What this usually includes

  • Talking to the people who will use it, and watching how they work today
  • User flows and wireframes — the order of things, before the colour of things
  • Interface design in your brand, with every state drawn: empty, loading, error and the one with too much data in it
  • A design system small enough to be followed

Built by us, or handed over

If we are building it too, design and code move together and nothing is lost in a handover. If your own team is building it, you get files they can build from and a walkthrough of the decisions behind them.

Scoped in writing first

Every engagement starts with a written scope: what gets built, what it costs, and when it lands.

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